//============================================================================================
/**
 * @file	hurdle_obj_pri.h
 * @brief	ポケスロン競技：障害物競走　OBJプライオリティ定義
 * @author	Nozomu Saito
 */
//============================================================================================
#ifndef __HURDLE_OBJ_PRI_H__
#define __HURDLE_OBJ_PRI_H__

typedef enum {

	PRI_RANKER = 1,
	PRI_POKE_ICON = 2,
	PRI_MARKER = 3,
	PRI_GOAL_FLAG = 26,
	PRI_OBST = 27,
	PRI_COUNT = 1,
	PRI_WATCH = 1,
	PRI_SHIFT = 3,
	PRI_BOOST = 2,
	PRI_POKE = 4,
	PRI_SMOG = 5,
	PRI_SHADOW = 28,
	PRI_RANK = 4,
}HURDLE_OBJ_PRI;

#endif //__HURDLE_OBJ_PRI_H__